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Sword of Convallaria

Needs attention on Mac
How to play Sword of Convallaria on Mac
Sword of Convallaria runs on Pixel Port's runtime with some caveats, so we have it marked needs attention while we smooth it out.
Download & play Sword of ConvallariaWhat you need
- Sword of Convallaria, owned on your own Steam account
- Apple Silicon (M1 or newer)
- macOS 14+
From Windows game to Mac launch
- 01
Install Pixel Port
Download Pixel Port and let it set up the runtime on first launch.
- 02
Add Sword of Convallaria
Sign in to your Steam account and click Install & Play. Steam downloads the Windows build you already own, and Pixel Port configures it for your Mac automatically.
- 03
Play
Launch it from your Library. No bottles, no winetricks, no terminal.
More games that run on Mac
Browse every compatibility gradeCommon questions
- Does Sword of Convallaria run on Mac?
- Sword of Convallaria runs on Pixel Port's runtime with some caveats, so we have it marked needs attention while we smooth it out. Its current grade is needs attention for Apple Silicon Macs. Sword of Convallaria is built on Unity, and Pixel Port's runtime translates its rendering to Metal automatically.
- Do I need to own Sword of Convallaria on Steam?
- Yes. Pixel Port does not sell, host, or distribute games. Sword of Convallaria downloads through Steam, to your own Steam account, exactly as it would on a PC — you need to own it there first. Pixel Port is the compatibility layer that runs the Windows build Steam delivers.
- Do I need Windows, Boot Camp, or a VM to play Sword of Convallaria on Mac?
- No. Pixel Port runs the Windows build of Sword of Convallaria directly on macOS — no Boot Camp partition, no virtual machine, and no Windows license.
- Which Macs can run Sword of Convallaria?
- Any Apple Silicon Mac — M1 through M4, MacBook Air to Mac Studio — on macOS 14 or later.



